真三维显示系统的Roesser模型及其性能分析
Roesser Model of True 3D Display System and Its Performance Analysis
文章用多维系统控制理论的思想方法研究光学显示问题, 为了对真三维显示系统进 行建模, 并分析其性能, 针对体空间中每个体素点的分布情况, 将三维位置坐标和一维时间坐标相结合, 建立四维Givone-Roesser (GR)模型对真三维显示系统进行状态空间表示.阐述了真三维显示系统工作过程, 对其进行实时性分析, 简化了系统矩阵.介绍了定点量化模型, 推导出该系统经量化后全局渐近稳定的充分必要条件.实验结果表明, 一个尺寸为
This paper studies the optical display problem using the method of multidimensional system control theory. In order to model the true three-dimensional display system and analyze its performance, for the distribution of each voxel point in the body space, a three-dimensional position coordinate and a one-dimensional time coordinate are combined to establish a four-dimensional Roesser model for the state space representation of three-dimensional display system. The working process of the true three-dimensional display system is described, based on which, real-time analysis is performed, and the system matrix is simplified. The fixed-point quantization model is introduced, and the necessary and sufficient conditions for the globally asymptotically stable of the system are derived. Experimental results show that in a true three-dimensional display system of sizes
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